Vladimir Davydov
authored
In Lua C code 'struct iterator&' and 'struct iterator*' are handled in exactly the same way. However, if we create an iterator object in Lua by calling box_index_iterator via FFI, and pass the object to Lua C, it will have 'struct iterator*' type, not 'struct iterator&'. In the next patch we need Lua C functions to work with such objects so let's replace 'struct iterator&' with 'struct iterator*' in C code. NO_DOC=refactoring NO_TEST=refactoring NO_CHANGELOG=refactoring
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