Skip to content
Snippets Groups Projects
Commit e5a14c83 authored by Vladimir Davydov's avatar Vladimir Davydov Committed by Roman Tsisyk
Browse files

Store engine data in struct space instead of Handler

 - Engines should inherit struct space if they need to store engine
   specific data per space.
 - Engine::createSpace() now returns struct space instead of Handler.
 - Engines should overwrite Handler::destroy() to implement struct space
   destructor.

This is a step towards converting class Handler to struct space_vtab.

Needed for #2776
parent 790798dc
No related branches found
No related tags found
No related merge requests found
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment